Welcome to SPHERE, the professional multichannel audio routing and monitor control application for Mac.
SPHERE allows you to easily manage and route audio signals in any control room environment. With an intuitive interface and a wide range of advanced features, SPHERE is the ultimate tool for professional audio engineers and sound designers.
Key features of SPHERE include:
SPHERE v2 offers powerful and professional-grade features for both stereo and immersive audio production environments.
SPHERE V2 removes cost barriers for immersive mixing, simplifying speaker management and integration for Atmos mixing. SPHERE enables studios to use or supplement existing audio interfaces, reducing the need for costly hardware replacements.
SPHERE latest version can be found on our download page:
https://www.gingeraudio.com/downloads
Download and run the installer - note that it will require a restart at the end of the installation:
What’s installed:
To route the correct multi-channel layout from the os system to SPHERE, follow these steps:
Open Audio MIDI Setup (found in Applications->Utilities folder) and configure SPHERE Mon 16 speakers:
Hit the “Configure Speakers” button in the right bottom corner.
Select your speaker configuration at the top (7.1.4).
Make sure all speakers are routed to the right channels, ie Left > SPHERE 16 Mon 1, Right > SPHERE 16 Mon 2, Center > SPHERE 16 Mon 3, etc
* * When you set SPHERE Mon 16 as your OS system output device, the volume control of your Mac will control the main volume knob in SPHERE.
Run SPHERE from the Application folder.
SPHERE will ask you to enter your email address to get the free trial:
Enter your email address and hit the “Submit” button.
Once you do this you will be directed to do a “Ginger Audio email verification”.
Open your email and verify. This will generate a trial license. Once done you will be redirected to SPHERE - you are all set 🙂
At this stage, you are all set. You can start the trial of our add-ons by clicking on the “Start Trial” button next to “Authentic Audio” and “GroundControl LINK.
** To move licenses between computers, you can always Sign Out from one application and then sign in on another computer.
The peak meter can be set to “Follow Input” “Follow Output” or to any specific input or input:
The loudness meter includes the following parameters: range, integrated, short-term, true peak, momentary, short-term maximum, and momentary maximum.
It can be set to a specific platform standard so it will show you the peaks of this specific standard.
It has a start/stop button and also a reset meter button.
** Note that the LUFS meter takes more CPU from your computer. We highly recommend turning only the LUFS meter you need.
The CUE output track is unique, featuring an exclusive mix bus that operates independently of the main Master section controls. Actions like ‘Cut’, ‘Dim’, and adjustments to the main volume knob do not affect this output. The CUE track is designed for a separate cue mix output, typically used for headphones or any other output that requires independent settings.
Send audio from input sources using the send knob:
Set the output of your Cue track.
Turn the Cue output ON or OFF and use the volume knob to set the output volume. The Cue output level is independent of the main volume.
Cue / Main switch button: this will toggle between the “send to cue” mix and the “main” mix.
The Cut button mutes all outputs except the Cue output.
The Dim button lowers the volume of all outputs except the Cue output. You can adjust the dim level using the setting DIM window. The default is -20db.
Three reference volume levels can be set and recalled. To configure these, click on the three dots next to the REF button. This opens a menu where you can save the current level or adjust it to your preferred volume. You can also rename the ref buttons.
Use the main volume knob to adjust the volume of your main outputs.
The Main Volume Knob adjusts the overall audio output level of your speakers, excluding the Cue output. There are several ways to control the volume knob:
To enable keyboard input control, ensure it is selected under SPHERE settings > preferences. This allows you to use hotkeys for SPHERE even when the app is in the background.
Select your Talkback (TB) track input. The talkback button can be configured for either MAN or AUTO - latch or non-latch operation, allowing you to choose between holding the button for talk mode or simply clicking it once.
The Talkback track is routed by default to your Cue output.
You can choose to enable DIM when talkback is ON, this can be set in SPHERE settings preferences.
In this section, you can see the layout of your room’s speakers. Once configured, you can solo or mute individual speakers by clicking on the respective speaker icon.
When the “Source” is selected, solo or mute a speaker will solo the input source program channel.
When the “Output” is selected, solo or mute a speaker will solo the output selected speaker.
Example:
If you have a 7.1.4 input source, and you go to Stereo Downmix.
When in “Source” - Solo the Center speaker, you will hear the Center content on both your Left and Right speakers.
When in “Output” - Solo the Left speaker, you will hear All the content that is being sent to the Left speaker via the Left speaker only.
You can choose if a click on a speaker will Solo it or Mute it by toggling the Solo / Mute button.
Command + click on a speaker will do the reversed operation. So if the selection is to Solo speaker, Command + click on a speaker will mute it.
Shit + click on a speaker will ADD this speaker as solo or mute.
Solo groups are organized into five groups: side, top, front, surround, and rear.
This Mono Sides button will affect the signal from the Front Left and Right channels only. For a more comprehensive downmix option, you should use the Downmix output tracks.
The system supports 12 input tracks and an additional talkback input, each assignable to any channel layout from mono to 9.1.6, with a maximum of 144 input channels.
These are audio bridge devices installed with SPHERE and the ones you can create using our GroundControl Audio bridge device tool.
With SPHERE installation we install SPHERE Mon 16, SPHERE Mon 32, and SPHERE Mon 64 audio bridge devices, these can be used to route audio between your DAW, Dolby renderer, system sound, etc.
GroundControl Audio Bridge Device Tool: Access GroundControl Audio Bridge Device Tool from SPHERE Settings or by selecting “Add GroundControl Audio Bridge” from any input/output device menu.
This opens a window where you can add, delete, and manage virtual audio devices with up to 128 input and output channels.
These are sources from the LINK plugin inserted in your DAW.
With SPHERE you get installed GroundControl LINK plugin - VST3, AU, and AAX formats.
These plugin allows you to route audio directly from your DAW channels to SPHERE input Sources. It supports all formats from Mono up to 9.1.6.
Insert the LINK plugin in your DAW on a channel you would like to stream to SPHERE. Select the source you want to stream to on the plugin menu. Now you need to open SPHERE and select in this input source the Link option. It will show up in SPHERE sources as follows: DAW name | channel name | channel layout the plugin is inserted on.
The benefits of using the GroundControl Link plug are:
You can choose any Physical device as an input source in SPHERE - usually used for TalkBack.
To access input track settings, click on the cogwheel icon next to the track name area. This opens the Input Track Settings window.
By default, channel routing starts from input channel 1 and onwards.
Additional customization options in the input track settings:
The system includes 12 output tracks, each of which can be routed to a mono output up to a 9.1.6 setup. six output tracks are displayed at a time, and you can switch between tracks by clicking the OUTPUT 1 and OUTPUT 2 buttons.
To access output track settings, click on the cogwheel icon next to the track name area. This will open the output settings window.
Output settings:
ie GroundControl Fusion.
Combine multiple audio interfaces into a single output to expand your channel count for comprehensive Atmos setups.
In the output menu, you can select the “Multi-Device Output” option
Once you set the output layout, you will get a popup message asking you to assign each speaker to your desired output device:
At this point, you will need to set each speaker to an output device.
There are 4 downmix output tracks + the Cue output can also be set as downmix.
The downmix output tracks are the last 2 ones from each Output tab.
Each downmix track can be set as either as Apple Spatial or as Dolby Direct
When this is selected our iRender plugin takes effect and renders the output using the Apple Spatial algorithm. This way you can listen to your mix the way it will sound in Apple Music.
There are a few rendering options:
Standard Spatial Audio Profile
Personalize Spatial Audio Profile - using your HRTF profile.
Head Tracking Standard Spatial Audio Profile
Head Tracking Personalize Spatial Audio Profile - using your HRTF profile
Renderer for Buid-in Speakers
Renderer for External Speakers
When this is selected you will hear a downmix foldown using Dolby Direct coefficients.
SPHERE features Authentic Audio integration, enabling real-time, high-quality audio streaming and video chat with anyone, anywhere in the world. Want to engage in online music collaborations with musicians, producers, and engineers in real-time? SPHERE makes that possible.
Authentic Audio also comes in AU, VST3, and AAX formats ready for use in any DAW or third-party-plugin-compatible program.
In SPHERE v2 you can stream all the audio from SPHERE to a web browser or to an Authentic Audio receiver plugin.
Choose the format layout you want to stream your audio - Stereo or multichannel.
Irender and Downmix - you can choose to send the audio via the Apple Spatial algorithm
this way the listener can hear the mix the way it will sound in Apple Music.
You can also set it as Dolby Dircet downmix coefficient
Set Session name.
Set password - optional.
Now you can click the “Start Streaming” button to start the stream of the audio.
This will also generate a session link which will be copied to your clipboard.
At this stage, SPHERE will start streaming high-quality audio.
Share this link with your collaborators, who can join via a web browser or another instance of the Authentic Audio plugin.
Hit the video button to start a video chat.
Enter your name and hit Join Session
You can set the talkback microphone of the video chat via the cogwheel (left bottom corner)
The talkback from other char participants will be automatically routed via SPHERE in the Video Chat section:
Here you can set the volume of the participant's talk back and also where to listen to them from. Follow output means that you will hear them on any output that is now ON.
You can also set the video chat talkback to a specific output only.
Notes:
SPHERE offers extensive EUCON compatibility and full integration with the following AVID control surfaces: Artist Series, Avid Control, Dock, S4 and S6.
To enable Eucon connectivity:
It is recommended to lock SPHERE to the Eucon monitor section, ensuring that SPHERE doesn’t lose its connection to Eucon’s monitor and control room section when running in the background. This can be done in the Eucon application as follows:
For more information on Eucon integration, watch this tutorial: Eucon Integration Tutorial
Use your existing Elgato Stream Deck hardware to quickly and easily control SPHERE's parameters.
Download the Elgato Stream Deck plugin for SPHERE here: Stream Deck Plugin for SPHERE
To enable Stream Deck connectivity:
The SPHERE Connect iOS and Android apps work with both phones and tablets and put full control and audio metering in the palm of your hand. SPHERE Connect leaves you free to roam around your studio.
To enable GC Connect connectivity:
Under Settings > MIDI Setup..
Select the MIDI device you wish to connect to the SPHERE application.
Right-click on any parameter within the application and choose MIDI Learn to start monitoring commands from your device. Simply turn any knob or press any button on the MIDI device to set the command. You can later delete or reassign this learned command.
Latency: Choose your latency settings under Settings > Latency. Available values are 32, 64, 128, 256, 512, 1024 (default), and 2048. Lower latency increases CPU usage. If plugins with latency are added, this latency will be cumulative. SPHERE aligns all outputs to the maximum latency of any inserted plugins.
Master Clock: Select your Master Clock audio device in SPHERE Settings > Master Clock & Sample Rate. SPHERE will save this setting, and any disconnection will be indicated in the main UI. Upon reconnection, SPHERE will automatically reselect it.
Sample Rate: Set the sample rate for your Master Clock device.
Use the SPHERE Mon 16 device to play Apple Music and system audio through SPHERE:
SPHERE can work with the Dolby Renderer on either the same machine or a remote one.
For local setup:
Example for configuring SPHERE’s inputs:
Here is one way to route Pro Tools HDX to SPHERE and then monitor back through the HDX hardware:
In Pro Tools I/O Setup Output Tab Enable Aux I/O
- Enable Pro Tools Audio Bridge 32 as Outputs
- Enable SPHERE 32 Mon as Inputs
Set Pro Tools I/O inputs, Outputs, and Bus to Default to show all available paths
Set Input A to Pro Tools Audio Bridge 32 —> 7.1.4 (or whichever channel width you prefer)
Set Main Output to SPHERE 32 Mon —> 7.1.4 (or whichever channel width you prefer)
In Pro Tools, your mix output channels should be set to output to Pro Tools Audio Bridge and will show up in SPHERE’s Input A metering.
- Be sure to Select Input A and turn on the Main output in SPHERE
Next, In Pro Tools create 12 aux input channels (7.1.4).
Set aux channel inputs to SPHERE 32 Mon 1-12
Set aux channel outputs to your HD system Hardware outputs, for instance, A1 - A12 or however your hardware labels its analog outputs.
To test, create one audio track in Pro Tools and insert a signal generator plugin with pink noise
- Set that channel’s output to PT Audio Bridge 32 1
- When the signal generator is on, you should see input in SPHERE, Input A, channel L
- If you turn the master volume up in SPHERE, you should see level on Main output channel L
- That signal should also show up on the Aux Track in Pro Tools with SPHERE 32 MON 1 as its input
- If that Aux channel is set to output 1 of your HD Hardware, that signal should be heard in your left speaker
In SPHERE, go to Settings —> Master Clock and Sample Rate and set the Master Clock to Pro Tools Audio Bridge 32.
We recommend that you keep the Pro Tools Aux faders set to something like -30 dB while testing and use the Master Volume knob in SPHERE to control your volume level. If your speakers are too loud, turn the pro tools Aux faders down and continue to use SPHERE as the volume control. If your monitors are too soft, turn up your pro tools aux faders and continue to use SPHERE as your monitor volume control.
You will now be able to record using your pro tools hardware and monitor surround through the SPHERE monitor controller.
- Make sure System Audio Output is set to SPHERE Audio Bridge 16 (The Mac will only properly output Atmos with a 16-channel bus)
- Set SPHERE Input B to SPHERE Audio Bridge 16 (7.1.4)
- Pro Tools must be open with a session that includes the 16 Aux tracks described in the previous article.
With this setup, there is no channel assignments in the Audio Midi setup. In fact, since Pro Tools is using the HD interface, the HDX device(s) won’t be displayed in the Audio Midi setup.
This is a good way to work if you want to be able to track into Pro Tools using the HDX hardware or use the Hybrid Engine or if you wish to use the HDX hardware for analog inserts while mixing.
Mono, Stereo, 2.1 (stereo with sub), 3.0, Quad, 5.0, 5.1, 7.0, 7.1, 5.1.2, 5.1.4, 7.1.2, 7.1.4, 7.1.6, 9.1.4, 9.1.6